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Children enjoying a Punch and Judy display at Hastings Museum. Photo Kois Miah

Digital participation and learning: 22 case studies 

 

 

Imagemakers investigated participation and learning activity in the digital environment. They interviewed 22 organisations to produce case studies which illustrate a wide range of approaches to using digital media to engage people with heritage, from crowd sourcing to geocaching and from mobile applications to websites.

This report draws together key themes and lessons to consider when planning and delivering digital activity designed to engage a range of different audiences.

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Publication date

07/09/2011