Augmented Reality in Heritage

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I'm currently working on putting together our fundraising campaign around protecting and conserving stained glass, and am looking at using augmented reality to supplement the digital fundraising elements that I hope to develop.

I wondered if anyone had any experience of using AR or VI within the heritage sector - or outside of it! - and whether it added anything to your work or campaign, or if it wasn't found to be successful?

At the moment, I'm in the research stage so any advice or feedback would be extremely helpful!

Thank you in advance.

View Eleanor Davies's profile Eleanor Davies Jan 19 2018 - 12:55pm
  1. Hi Eleanor

    I lead on land and nature policy here at HLF and have recently seen a project which may be of interest.  

    One of our Landscape Partnership schemes has produced a series of YouTube films using CGI to show people how the Neolithic settlements and trackways in the Avalon Marshes in Somerset.  Below is a link to one of several fims they produced - hopoe it works!  The person who led on this for the project is Dr Richard Brunning at the South West Heritage Trust based in Taunton.

    https://www.youtube.com/watch?v=aT3w4Cq2-Pk

    Worth a Google - YouTube Avalon Marshes.

    Hope that helps!

    Regards, Drew

  2. View Drew Bennellick's profile Drew Bennellick
    Offline | Last seen: 1 month 2 days ago
  3. in reply to

    Hi Drew

    Do you have a contact email for Dr Richard Brunning?

    Thank-you, Jacky

  4. View Jacky Akam's profile Jacky Akam
    Offline | Last seen: 4 days 7 hours ago
  5. Hi Eleanor,

    There are some nice images of project, Loughborough Junction, World War 1, Augmented Reality Stories, attached here (you'll need to be logged in to see them). 

    The project involved creating an Augmented Reality experience using trails of individually-designed paving slabs, linking various parts of Loughborough Junction with the events of the First World War. 

    The grantee proposed: “Three routes take the participant on an interactive experience linking their immediate locality with various aspects of the war. Fictional characters will tell stories about the area and explore loves, fears, losses and the resilience of the community during the war. There will be three trails representing three interlinking stories. Each story will conclude at the same location. The final location is part of a wider arts regeneration project for the area. The trails of paving slabs will already be in place as part of that project. Each slab will trigger an AR experience relative to that part of the story.”

    Here's an associated website with more information: http://www.ljww1.org/

    Thanks,

    Kyri

    Images

  6. View Kyri Demetri's profile Kyri Demetri
    Offline | Last seen: 1 day 9 hours ago
  7. in reply to

    The Holocaust Centre created an amazing other world by interviewing survivors and providing immediate interaction with the interviewees through computer generated question and answer sessions. This 3D world has rarely been stumped even by the most crazy question from the school audiences who regularly use it.

    I think this might be a step beyond what you want, but it would be useful to call them and ask them about the process and the consultants that they used.

    https://www.nationalholocaustcentre.net/FAQs/book-to-listen-to-a-speaker

  8. View Amanda Turner's profile Amanda Turner
    Offline | Last seen: 1 month 13 hours ago
  9. Have a look at this latest use in Wales:

    http://www.historypoints.org/

    I have seen some amazing examples used with digital art via:

    https://lumenprize.com/

    but they can be costly to develop - best of look

     

  10. View Community User's profile Community User
    Offline | Last seen: 1 week 3 days ago
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